Exotic one-handed weapon. 55 gp. 4 lbs. 1d6 slashing damage, critical 18-20 x2. Special: performance, see text
The vicious sawback scimitar is forged with a serrated edge. When you make a full attack with this weapon and score a critical on the first attack, you can sacrifice your remaining attacks in the round to draw the blade back in a sawing motion, horrifically wounding the victim. Every attack you sacrificed increases the critical multiplier by one.
The fighting pits are where the hardest-hearted warriors are born. The deadliest gladiators of the arena invented the sawback scimitar to combine a weapon that demands notice with the bloodiest kills possible.
This weapon involves a tradeoff that can really help against enemies with damage reduction. Great for a bloody-minded character who wants to make his critical hits really spectacular. Enjoy!
-Max Porter Zasada
One-handed exotic melee weapon. 1d10 slashing damage. x2 critical. 65 gp. 6 lbs. Special: Trip
This heavy weapon has a curved section at the end, perfect for gripping limbs.
Modelled after the bastard sword, this weapon is less precise in its swing but can trip opponents. In addition, you get a +2 circumstance bonus to dirty trick maneuvers performed with this weapon. A character can use a slip sword two-handed as a martial weapon like a bastard sword, but cannot benefit from the special qualities or bonuses of the slip sword.
Developed by a troop of ingenious warriors, the slip sword was created to combine deadly prowess with nasty cunning. They enjoyed some success as highwaymen and mercenaries, finally taking a small keep in the wilderness. However, as arguments arose about who first thought up the slip sword, this troop of warriors has since broken up, allowing the use of the weapon to spread to a few lucky souls.
I love the idea of the dirty trick maneuver, but it’s a bit unreliable compared with trip. This weapon combines both in a neat little package!
So, as we continue infusing our weapons with interest through background, I wish to ask you: is it working? Do you enjoy the background for these weapons, and does that add the missing ingredient for making Wednesdays worthwhile?