School abjuration; Level cleric 2, sorcerer/wizard 2
Casting Time 1 immediate action
Components V, S, F/DF (a gold talisman worth 100 gp)
Saving throw: none; Spell Resistance: none
When you are targeted by a spell or spell-like ability that deals hit point damage and you have the proper talisman in hand, you can cast this spell to reduce some of the damage you would otherwise take, although you still suffer any other effects of the spell. Make a caster level check against the caster. For every point by which your check defeats your opponent’s, reduce the incoming damage by 3. If you absorb all the damage, you get a damage bonus on the next damaging spell you cast equal to the absorbed spell’s level if you cast such a spell within 1 round.
Created by the warmages of the north for their spell duels, this spell has become a signature of elite and erudite spellcasters. It is said that to venture into one of the northern warmage academies without this spell is tantamount to suicide…
I love abjuration spells in principle, but I think it’s very hard to get excited about them, especially the 2nd-level options. Making the school of abjuration as dramatic and cool as evocation is something I would like to do.
– Max Porter-Zasada