RPG Design – Tuesday Tweak: Character R&R

Tweak: characters who pick up a habit for rest and relaxation between adventures are rewarded with special rewards in the first encounter of a new adventure. If a character spends at least six hours engaged in a hobby (such as smoking, running a bakery, or playing magical chess), then they are granted one action point which must be used in the next encounter they face, after which it is lost.


Players share as much in the creation of a world as a GM, and can create wonderful little details that bring everything to life. Encourage players to expand their characters and the world in small, awesome ways.

-Max Porter-Zasada


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