Sunday Spell: Smoke Fist

Smoke Fist

School Evocation;
Level Sorcerer/Wizard 4
Casting Time 1 standard action
Components V, S
Range close (25 ft. + 5 ft. / 2 levels)
Target one or two creatures, no more than 30 ft apart
Duration instantaneous
Saving throw: none or fortitude negates
Spell Resistance: yes

A trail of smoke leaves your hands and becomes a rock-hard fist, striking with stunning force. The fist can make two attacks on creatures in range. The fist has a strength of 18, and gets your character level as its base attack bonus on its first attack, taking a -5 penalty on the second. The fist gets a bonus attack for every 6 caster levels you possess, although all secondary attacks are made at a -5 penalty.  The fist deals 1d12 + strength damage, and opponents struck must make a fortitude save or be stunned for 1 round. Multiple rounds stack, so an opponent struck more than once by the fist must make multiple saves to avoid being stunned for subsequent rounds.

This spell lets you feel like a monk, and can be extremely effective against a single opponent. It may do a small amount of damage, but is potentially a devastating spell in the right situation, such as against an enemy wizard.
-Max Porter Zasada

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