Howlfire ArrowSchool Evocation;
Level Sorcerer/Wizard 3, Bard 2 Casting Time 1 standard action Components V, S Range touch Target 1 arrow touched Duration instantaneous Saving throw: Fortitude partial or Will negates (see text) Spell Resistance: yes
You imbue an arrow with potent power and throw it at a target up to 100 feet away. Make a ranged attack roll. If it hits, the target takes 1d6 damage plus 1d6 fire and 1d6 sonic damage. In addition, the target must save or be deafened and dazed for 1 round. Any allies of the target within 30 feet that can see and hear this attack must succeed on a Will save or become shaken for 1 round/level.