Light martial weapon. 1d4 slashing or piercing damage. Critical: Special. 1 lb. 5 gp.
This weapon is crafted from a combined dagger and punching dagger that can be slid in the wound after puncturing an opponent’s armor. It can be used as either a dagger or a punching dagger, but you may declare which after you have rolled your attack. As a dagger, it has a 19-20 x2 critical; as a punching dagger, it has a x3 critical. This weapon may not be thrown like a dagger.
This weapon is fun when you roll a critical, since you’ll always feel rewarded. If you get a 19, that’s a crit you wouldn’t have gotten with one weapon; if you roll a 20, that’s a x3 crit you wouldn’t have gotten with the other. The tradeoff is mostly that it’s a martial weapon, and a character that has access to such weaponry generally wants higher-damaging weapons. Nevertheless, this could be cool once in a while, and some characters will be specialized to use it.
Last post before the holiday! See you next Sunday!