School divination; Level Sorcerer/Wizard 2
Casting Time 1 minute
Components V, S, M (a bit of clay and an owl’s feather)
Saving throw: none Spell Resistance: no
This spell functions like detect magic, except it gives you a +15 enhancement bonus on Spellcraft checks made to identify the properties and command words of magic items in your possession. In addition if you make the necessary DC +5, you call to mind a list of previous owners, including the name of its maker, and following people who have possessed it in chronological order. This spell does not allow you to identify any item with a cost higher than 10,000 gp, or artifacts.
Once upon a time, identify was the most necessary and most annoying spell around, inflicting a 100 gold piece cost on player who wanted to identify magic items. At the same time, it removed agency from the player, who made no roll but got the item automatically after shelling out the money. Pathfinder changed that with a clever update, but at the same time left identify a bit dull and uninteresting, merely granting a bonus on a skill check that you can retake anyhow. This spell is an attempt to re-inject a bit of wonder and interest in researching magic items.